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Old Mar 27, 2005, 03:00 PM // 15:00   #1
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Arcane Echo
Originally Published by Spooky
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Description If you cast a "spell" in the next 10-26 seconds, Arcane Echo is replaced with that spell for 20 seconds. Arcane Echo ends prematurely if you use a non-spell skill.
Energy Cost 15
Casting Time 2 seconds
Recharge Time 30 seconds
Skill Type Enchantment
Linked Attribute Illusion Magic



Is an "Hex" considered as a spell? I recall reading something alike on these forum where someone was casting arcane echo, backfire, "echo backfire" and they both stacked.
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Old Mar 27, 2005, 03:51 PM // 15:51   #2
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Yes, hexes and enchantments are spells. Arcane Echo allows you to cast a spell twice in the same time you could normally cast it once by giving you a second recharge timer. It will NOT, EVER, do anything that you couldn't do by simply recasting the first spell again. It subverts the recharge timer. That's it. No magical ability to charm a second pet, affect someone twice with something that doesn't ordinarily stack, etc. You can't do anything with the second copy of the skill on your skill bar that you couldn't do with the first, if only it was done recharging. Nor does anything odd happen when Arcane Echo reverts to itself. Ongoing or maintained effects don't disappear, etc. The only thing that happens is you can no longer recast it from that skill slot (at least, not without echoing it again).

Hope that helps.
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Old Mar 27, 2005, 06:32 PM // 18:32   #3
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You answered the first part of the question.

Now will the echo spell stack with the normal spell?
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Old Mar 27, 2005, 06:47 PM // 18:47   #4
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Quote:
Now will the echo spell stack with the normal spell?
No, I tested this last BWE and they fixed it or it was just a rumor and never worked.

Arcane echoed lightning surge and tried to put it on a target twice the second hex actually cast and did nothing.
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Old Mar 27, 2005, 07:55 PM // 19:55   #5
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Thank you. So much for my double fragility build
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